Flash 5 - FSCommand
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- gcabral
trying to use the FS command, cause my programmer needs it. i make a transparent box over my movie, set at button.... add the FS command action..
i need to have it so that it detects the click.. and it seems FS command is only working at startup.. basically the entire movie is a button
do i need "on press".. "on click" i can't figure it out..
- gcabral0
anyone?? i need help bad.. i cannot figure this out..
- jawbreaker0
I'm not sure if I understand your problem, but it sounds like you have a "frame action" (action on a frame) instead of having it "on the button" so to speak.
- gcabral0
well.. i put a transparent box over my entire movie.. make it a button.. then need to be able to clink on anywhere on the entire screen to move on to the next screen.
this is an attract loop for a kiosk interface. need to be able to have client touch screen when the attract loop is running, so it jumps to the interface.
- gcabral0
guess nobody uses FS Command huh??
damn.. i'm so stuck right now
- nospacebar0
on(release) {
FSCommand("dowhatever", argument);
}
- gcabral0
i'm getting this error
cene=Scene 1, Layer=fs command, Frame=1: Line 1: Mouse events are permitted only for button instances
on(release) {i turned my graphic into a symbol/button too...
?????
- dsmith70
make sure you click on the button first then go to the actionscript window to put your code in. It sounds like you are just on the frame and putting the code in.
- gcabral0
oh man.. you are the man dsmith7
can't believe that's all i needed to do.. the frames were highlited.. but i actually had to just click on the button iteself.. which in turn highlites the frames....hhhaaa
makes no sense..
but thanks..!!!!