Vision Pro

Out of context: Reply #62

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  • nb-2

    Booked a demo this week.

    My big question is whether this version is primarily an entertainment consumption device. Or, will it be useful for my design work? And I don’t mean this silly example we’ve seen of 4 giant monitors and a clock and a stock ticker in my space while I write emails.

    What I want to know is, would this have a significant, positive effect on my design process and output? The way a Wacom tablet or iPad Pro does.

    I work in software design so prototyping is very realistic on typical devices. I could easily see the Vision Pro being a game changer for something like car UI design prototyping. But for regular old apps? I’m intrigued.

    • Useful for work, LOLzutopian
    • I can already imagine it being a game changer for any product design that is physical or spatial. Not sure why the lolz. Have you used it?nb
    • I've started to use the Oculus for some 3D stuff, not sure it is necessary but I enjoy walking round designs I've made in 3D. Also to test AR thingsPhanLo
    • My understanding is that Apple is going to focus on the work aspect of this moving forward, with entertainment as an attractor.monospaced
    • Whether it will help with design, it's hard to say. It might depend entirely on companies like Adobe to figure that one out.monospaced
    • I joined a FB group that's mostly people who bought one. Several are raving about it for work, graphic work, photo editing. One guy loves it for stock trading.mg33
    • They insist all marketing call it "spatial computing" and prohibit calling it a VR or AR experience. I hope they stick to this differentiator.monospaced
    • I own the MetaQuest2 and for me its just a curiosity, dont spend 3000$ on this thinking you will work with it. It will end up collecting dust for many peopleHAL9001
    • You can't really compare the two. Meta Quest isn't made for work, at all. It doesn't even have eye or hand tracking. At all.monospaced
    • nb, you're not alone.. I'm curious as hell about what it would be like to do design work using this thing...exador1
    • Apple first releases are as much for developers as anyone. A chance to crack it open and see how they can use it. Curious to hear your thoughts after demo.stoplying
    • Let us know tech bro!ideaist
    • Front page downvotesnb
    • i'm starting to get more intrigued about it the more i've seen reviews. it'll hugely depend on what the developer community come up with I reckon.ephix
    • also curious. but I doubt I'll ever own a headset due to both its cost and that it's so isolatinginteliboy
    • @mono Meta Quest 2 do have hand tracking, and the Meta Quest 3 is even betterHAL9001
    • Maybe in 10 years...even then, the effort it'll take to move your hands around, etc., just seems far too much to a task you can with your hand in half an inch.formed
    • @Monospaced, I can imagine this would have helped while you were working on that trade show exhibit last year.CyBrainX

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