Vision Pro

Out of context: Reply #44

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  • maikel0

    So, I will put a semi-serious thought here.

    I lived through the paper->screen craze. Then the screen->mobile craze. I would say there was some sort of floppy web3 rush too, but that one didn't stick.

    For most designers there has been a gold rush every time a new medium/substrate appears. I think AR, or boundless media is what's next.

    I am curious what you guys think, and if you think it will actually change how and what you design, in the next 5 years.

    • I don't. I think this is just a gradual evolution of the stagnant VR world. It'll have to come down to less than a grand to matter, at all, and even then....formed
    • Maybe the next gen, who knows. I don't type on my phone, etc., so I'm probably just old, but I still see this as an extreme niche product.formed
    • The 'Minority Report' type 'working' that is always touted as the future would require far more energy to do the simplest things. I just don't see itformed
    • being widespread.
      That said, as AI improves, you'll be able to be in an endless VR world of your liking. That I see as being the end of humanity ;-).
      formed
    • It will definitely create new areas of design, but it won’t replace existing ones entirely. I still design some print and never went full mobilemonospaced
    • Surely there’s a goldmine for those who become exclusive AR VR producers and are actually good at it.monospaced
    • This will catch on with youngs, but it will take a while. If you're over the age of ___, then you're not interested. Olds don't want it.stoplying
    • Yeah but Olds have the $$monospaced
    • Yeah but olds are old youngsnb
    • I think it will be niche for a while but that doesn't mean you can't make $$$ if you put a lot of time + effort into learning the tech.yuekit
    • The main problem with VR seems to be that people get sick of using it after a while -- it's basically an expensive novelty.yuekit
    • Honestly I am not looking forward to be immersed in very long xls... but can see 'some' appeal if you work with volumetric objectsmaikel
    • Pretty safe bet that this will not be the next thing that takes off. Not for consumers anyway.monNom
    • We are social animals. This is a completely antisocial device. Not only do you not make eye contact, the user gesticulates randomly/abruptly at unseen stimulimonNom
    • You look like a twitchy crazy person in ski goggles. The kind everyone backs away from on the subway. Users are gonna pick up on that vibe really quick.monNom
    • I hear what you’re saying, but I don’t think this device is the gold rush. I think designing for AI isnb
    • Not sure here. I have more online interactions with friends and work people than at home / in office. At the right price point this could be a thing.maikel
    • Also, it's the first time you don't need to make things square. I wonder what would be a 'natural' shape for interactions?maikel
    • you have to try it to get it. It wont be adopted by the masses for everyday tasks anytime soonHAL9001

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