FUCK ADOBE!

Out of context: Reply #170

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  • shapesalad-1

    In Illustrator, how do you adjust the selection 'accuracy' of the boundary box around an object?

    For example:

    -you have two rectangles fairly close to each other
    -one selected with it's boundary box shown, manipulation handles shown
    -you move the mouse cursor to the adjacent rectangle
    - but the boundary box handles of the other object are still being activated when you click to select the other box. even though the mouse cursor is like 10px+ away from the boundary box handles and over the other rectangle.

    The only solution is to zoom in super tight.
    It's driving me insane.
    I really genuinely hate illustrator.

    Is there a pref setting for this?
    It tried lowering the selection tolerance to 1px in the prefs, but that does nothing noticeable.

    • selecting in illy is so very frustrating.Gnash
    • cmd click to select objects behind was on, turned that off, slight improvement. but I want a tighter accuracy...shapesalad
    • i think they broke it when they started recoding it with gpu acceleration. same for ps sadly. not sure if it's related to retina displays or somethinguan
    • same crappy interface reaction when using smart guides, when I get close where I want my objects, they jump some pixels until i zoo in or out sometimesuan
    • zoom*uan
    • more importantly, why the fuck doesn't the bounding box represent the BOUNDS?!? you drag a corner to a spot, it snaps, and then you realize it's not theremonospaced
    • InDesign everything is completely accurate, smart snapping, always, all the time.monospaced
    • and why did they take away the calculator in some input boxes...I don't get how they have millions and don't consolidate the UIs across their soft.uan
    • @mono. totally, all the programs should work the same for these types of ui issuesGnash
    • it is infuriating ... "close" isn't even remotely okay with a detail focused designer ... alignment is everythingmonospaced

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