Star Trek: Discovery

Out of context: Reply #97

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  • ETM1

    St: Discovery, keeping up the tradition of overly conveniently wrapping up major plot points in the last 5 minutes.

    Holodeck malfunction, we will pull the isolinear chips and restart.

    Dr. Crusher get's it on with a ghost, phaser the candle it lives in.

    Vicious enemy that demands blood, destruction and near destroys the entire Federation. A conflict that defines the next 100 years or more, just plant a bomb and give up the "calculator".

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