C4D

Out of context: Reply #73

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  • face_melter2

    Light and model test for my GitS vyer. The thing took damn near four hours to render yesterday - the geometry behind the white vertical sign has a honey material. Refraction and reflections for daaaaaayyyys. Tried all types of glass, plastics, synthetics..., but I have always found that natural materials (when done well) have that rich depth. In my arch work, if I need dark glass I always use materials like Coke or whiskey - the light just bleeds through and makes it glow. Pleased with the red sign - it has that 'perspex box' effect I want.

    Once the model and materials are finalised I will render it in parts, then put everything together in Ps with masks and whatnot. Kinda long-winded, but gives me the freedom I need to handle the colour and transparency.

    • Really nice coloring man - love the natural texture idea...antimotion
    • Yeah. If you use Vray, download the two Renderkit packs. They are full of great and unusual materials - the car paints in particular.face_melter
    • I have Arnold, but still getting my feet wet with basic C4d... maybe I can find vray or try a demo... your renders look sweetantimotion

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