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Out of context: Reply #3046

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  • CygnusZero42

    Heres an example of what happened to me yesterday. I saw an interesting looking area on the map I havent been to yet. So I head over there, and come across these hills with circular shaped rocks on them. Im like well wtf is this? I come across a bird playing a harp, and he sings this song to me about these rocks, which has a clue in it. So I just start trying to throw things through them, then finally I try shooting an arrow through 2 of them, and a little korok dude pops out rewarding me with a korok seed, which you need to upgrade your inventory (very valuable in this game).

    And there are TONS of moments like this everywhere in this massive world. There are 900 of them to be exact, and thats just for the korok seeds lol. This isnt including all the other shit in this game. Really amazing stuff. What a colossal amount of work it must have been to build all this. You dont find these sort of depths in any other open world game ever made.

    • Just read this thinking I was in the blog thread haha - really confused me.fadein11
    • Sounds like this game can be relaxing when you want it to be. Personally, a good game is about getting lost in it, so your updates are really selling it to me.monospaced
    • Nier: Automata does a similar thing. Yoko has jammed so many hidden activities in the game it fucks with your head. Every fish, weapon, and enemy has a story.face_melter

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