C4D

Out of context: Reply #38

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  • phobos790

    For people who don't want to invest on an external renderer you can use Physical with purely reflectance based materials. You get the same physically based look. The render times can be high but the results are amazing.
    This is a workflow not a lot of people know and if they did they would probably not spend the money for external renderers.
    I want to make a tutorial about it but I keep postponing it because you know, procrastination...

    • Global Illumination is pretty good, but definitely time consuming to cast all the photons.nthkl

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