UX Design

Out of context: Reply #22

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  • soundsinsilence0

    I worked with a large software development firm recently and they had 2 "UX Designers" for their entire development team of probably 30 software engineers.

    I interviewed with the UX Designer on staff at the time and I was asking about her experience and what she likes these days. She said "oh Material Design is the best!" I replied that I had read about it and it had some cool styles and interactions and I thought Google did a good job with it. She replied "oh you should really learn it and use it. I use it for everything."

    At one point the team I was working with said "maybe we should use a Material Design approach" and I replied loudly that if the whole internet ends up looking like Google I'm going to shoot myself.

    To sum up my two cents: UX Designers can get away with not really paying attention to design because there are more and more prebuilt systems for them.

    • Also Sketch looks like a design app that was cobbled together by Engineers/Developers who were trying to skip the Designers in their process.soundsinsilence
    • this has nothing to do with UXsted
    • the whole concept of Sketch and Axure is that to prepare the layouts FOR the designers so that they know where to put what, and what action or screen followssted
    • a specific interaction.sted
    • A designer should well know where to put things, he doesn't need another department for that.ESKEMA
    • +1monNom
    • Material design may look a certain way, but it also has some fundamental interaction patterns you'd be daft to avoid if working on android mobilecannonball1978

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