Cinema 4D: texture alphas
Cinema 4D: texture alphas
Out of context: Reply #1
- Started
- Last post
- 3 Responses
- imbecile0
- You would think that would work but no such luck. I get refractive nonsense on the ends of the cube I'm trying to clone. (even outside the cloner)CyBrainX
- it's not refractive, it's the material stretching across the polygon's face because you don't understand how materials are appliedimbecile
- Try using a fresnel instead of a gradient.baseline_shift