Cannabis Design Work

Out of context: Reply #17

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  • uuuuuu2

    you should research more restaurants, cafe design. i think you'll notice the successful ones dont focus on a concept so much as the experience. when i smoke pot like everyone else i am not necessarily looking to get super baked and look at trippy science fiction stuff from the 60s.

    a lot of people smoke in the morning or at lunch, what would they enjoy as decorum? how does this change throughout the day? do you want the place to cater to mostly evening crowd? then what experience do you want for them?

    • people want to take it home and chill with their friends, not hang out in some shop to smokemonospaced
    • then design around that is the point. what is the display like?uuuuuu
    • and if thats the purpose why have anything to do with space like he imagines? should be more like a boutique shop not a space bar.uuuuuu
    • this is what i'm responding to BTW, http://www.qbn.com/r…uuuuuu
    • i wouldn't think of the concept so much as the buying experience. and space cadet weed is just a cheesy weed stereotype.uuuuuu
    • that wouldn't convince me to return because its just a gimmickuuuuuu
    • exactlymonospaced
    • also, people smoke/take/eat it to sleep better, also to stay awake, there's a lot more to it than tie dyesformed

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