Photoshop Vs Illustrator

Out of context: Reply #30

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  • PonyBoy2

    I hate these threads... I really do... what silly arguing over two applications that are both exceptionally powerful and useful to creating web content (and a plethora of other content when combined w/other apps other than PS and Illy).

    You can output svg files from either app... both are equipped to edit vectors... both apps are now equipped w/the ability to view your designs via mobile / desktop etc. Although, in PS you don't have the path combination / welding options of illustrator... so I find creating paths in photoshop next to useless unless I need to mask an object— even then I'll build my vector mask over in Illustrator if the object I'm masking is detailed (and then copy / paste the path over to photoshop and apply it to my layout).

    You could technically do everything you need to do (including your vector output) from Photoshop... plus you have all your raster tools, a timeline for creating quick gifs... even a 3D tool that you can achieve some wonderful results with (quickly if you're not up for hacking away in a 3D app— I openly admit I'm not a 3D artist)...

    Simply put... nothing has changed in terms of which app is better for editing rasters and which is better for vectors:
    Illustrator is vector based— you do not work in pixels (technically)— although you can adjust / scale TO THE PIXEL... it's still a vector. Scalability = vectors = illustrator. Pixels = weak scalability = Photoshop.

    BTW— referring to Photoshop's as just an image editing tool and Illustrator as a vector editing tool is awfully limiting. If you've used the apps for 15+ years like many of us here then this thread probably bugs the shit out of you. The creative world expands past these two apps... but you usually start in one of these apps regardless of your project. You have to create assets for your After Effects work, for 3D mapping, web animation... and yeah— flash is still out there (like it or not), illustrator is great for copying vectors... but photoshop is still where you're going to compress your rasters for import into Flash.

    I could keep going w/endless examples for both apps...

    USE BOTH... else, struggle. :)

    • I often use Photoshop for spline/pen work for my 3D whilst working on textures - no need to open Illustrator and have it chew up resources I use for rendering.face_melter

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