How was this made?

Out of context: Reply #5

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  • fyoucher11

    Usually made in 3D Studio Max or some other animation program and then exported out as a GIF.

    Not Swift3D, although it could do similar things, was mainly for 3D vectors for Flash. Swift3D came out well after all of that stuff was going on (like 2001), and Swift3D was for Flash mainly (but imported 3DS files from Studiomax). You'd model in 3DS, then import into Swift to export as vector. Or you 'could' model in Swift but it was much easier to do that in Studio.

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