Three.js particle problems
Three.js particle problems
Out of context: Reply #8
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- wwfc0
***lol - looking at it from that point of view - it does look like i am being lazy ass - but i'm not, just seemed pointless to show a framework and no fizz... ;-) ***
no... that is exactly what i did, cut and pasted just the two sets of code that i am trying to make work together... i tried to set up the fiddles as working examples and they simply gave a result of essentially a wireframe :-/
so, as those seem to be the two sets of script that make a whole lot of funkiness happen as i thought there may be something that is causing the first particles to vanish within the second script.
i'll try stripping it down ;-)
- No worries. Post up when you've pared it down and I'll take another look.chow