Cosmochoria Kickstarter

Out of context: Reply #34

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  • mantrakid0

    @utopian, after fees, fulfilling rewards, paying musicians, paying advertising / promotional costs, I will be left with about $12-14,000 at the current moment in time. That will cover months of development work, and pay for a tiny bit of the past 5 months of full time work where I havent earned a dime on it yet and ate through my whole savings. My top priority will be to get the game done and for sale on Steam ASAP so I can start continuing the promotion train into actual game sales. Then focus development on the Wii U port so I can earn some additional $ from there.

    This is all uncharted territory so I barely know what Im doing, but I have plans and things seem to be working when i stick to those plans & strategies.

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