Making a Video Game...

Out of context: Reply #77

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  • mantrakid0

    Well pals, here is build 82... probably the biggest notable upgrade in a while.. it fixed a LOT of bugs... hopefully it didnt introduce too many more. There are a bunch of new features, i don't even know where to begin, i honestly just stopped keeping track. :P

    The biggest gameplay difference you will notice is that there are more than one weapon. Im still tweaking the other weapons (shotgun & laser (sniper) rifle) so they are currently disabled. So right now, you can only access the first gun upgrade. Once you get the first gun upgrade, you will be able to collect "Powerups" in the game by killing 'shiny' ufos.. basically flashing ufos that drop red balls (proper graphic to come). Collecting the Power-Ups will upgrade your gun in-game, so technically you can get level 1-4 of the main gun while playing a single session.

    There's also a red 'test' tower that can be built with 10 seeds... you must have 11 seeds for it to be available (since you'd need 1 seed to continue planting). Right now it just does the same thing as the pyramid, but im toying with ideas for what this special tower can do... something that really leverages having lots of seeds in the later stages of the game.

    There are "artifacts" but i still dont have the art done for them. They also dont currently do anything yet... that's coming soon.

    Let me know what you think - if you come across any bugs, etc etc. Any help you can give is hugely appreciated!

    Overall, I hope you have fun! Please let me know if you dont, and try to think of why, especially by comparing to past versions... Im really hoping things are improving, not regressing. :)

    Without further ado:

    Build 082
    Windows: http://www.cosmochoria.com/press…
    Mac: http://www.cosmochoria.com/press…
    Linux: http://www.cosmochoria.com/press…

    Web Version: http://www.cosmochoria.com/build…

    im so nervous... hope it all functions properly for you...

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