Making a Video Game...

Out of context: Reply #31

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  • mantrakid0

    Hey ZOOP, thanks for checking man! I have been thinking about mobile from day one. Unfortunately i donno how realistic its gonna be - im relying heavily on CocoonJS and my recent build has it running at like 10 FPS on average... Im not really sure why exactly since there isnt a lot of crazy stuff going on and Im getting 60 FPS on desktop easily. I go through days where literally all i do all day is try to get it running smooth on my ipad haha. :) I'll keep you posted.

    Thanks for checking this out guys. If anyone is on steam I have a greenlight page for it up at: http://steamcommunity.com/shared…

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