Skeuomorphism

Out of context: Reply #19

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  • Miguex0

    Audio software is the biggest offender of Skeuomorphic design. Wouldn't say it's great. Turning knobs with your mouse is terribly unintuitive. -jtb26

    I disagree completely, I think reason (and re-birth) were amazing in terms of helping me transition from hardware to software. I understand that if you never used a sampler, synth or a drum machine it can get confusing but when you come from hardware made a lot more sense than user trackers or old versions of digital performer/ logic

    • in my opinion at least...Miguex
    • I was going to say the exact same thing earlier, but couldn't work out how to describe the bottom picture :) thanks!detritus
    • also, knobs and faders can be mapped to controllers now, so digital feels more like hardware every dayMiguex
    • if you used an MPC back in the day, u can install a patch on ableton to make your MPD work just like one, it's insaneMiguex
    • what miguex says is the truthinteliboy
    • if I am mapping to a real world controller with knobs I don't want to be using a visual metaphore in the software.lodef
    • Any additional info is just visual noise. thats why ableton is the way it is with sliders, graphs and things.lodef
    • actually, you do want knobs in the software if using in real life for mental model and mode continuitycannonball1978
    • in fact i don't. its a pain in the ass looking at a graphical representation rather than a clean UI.lodef
    • the only place this might help is when mapping, but then its not really skeuomorphism its just a mirror of the controller.lodef

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