flash question
flash question
Out of context: Reply #8
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- ahli0
For AS2 the follwing should work...
theSound = new Sound();
theSound.attachSound("lib_name...
theSound.start(0,1);
For AS2 the follwing should work...
theSound = new Sound();
theSound.attachSound("lib_name...
theSound.start(0,1);