RIP Mobile Flash
Out of context: Reply #58
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- SteveJobs0
there's something fishy about all this. sure, it's a runtime and runtime's are, by definition, inferior to native programs, so what? wait another year or so and most any mobile device should be able to run your stuff.
i think there's something else going on. i think adobe wanted to corner the mobile market with a cross-platform sdk - one that would be the go-to technology for newbie developers who'd be otherwise intimidated by the likes of objective c or java. but it didn't happen and now their realizing it's not going to be what they'd hoped and while they *could* let it die quietly (for the mobile platform), they can't just keep investors in the dark about it.
this isn't about flash vs. html 5. i abandoned flash a while back because my specific needs don't require it, but it still has it's place, and probably 'always' will.
you best believe it.