No More Computer Games

Out of context: Reply #14

  • Started
  • Last post
  • 18 Responses
  • sticklebrick0

    I've been in the industry for nearly ten years as an artist and from what I can see this is true, only a handful of devs can afford the wage bills to create a competetive AA title. Then you have the marketing costs to push your game into the charts. It's a seriously expensive and competitive marketplace.
    Our studio has just been closed down, some 140 people out of jobs over the last few months.
    The industry has changed and the IOS platforms are now the cashcows, This is an exciting timethough, you can now create a game with a handful of people from a single room, the age of the start up is upon us once again and it's a great thing.

View thread