AE Question
AE Question
Out of context: Reply #9
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- uan0
t = amount of steps/moves per second (frames per second)
x = amount of pixels for x-axis (i.e. horizontal)
y = amount of pixels for y-axis (i.e. vertical)
time = actual playhead time in secondsposterizeTime(t) --> change framerate of this layer to t frames per second.
value - [time*x,y] --> result for position = default value (x,y) - (playheadtime*amount of x, y)