The Wilderness Downtown

Out of context: Reply #33

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  • Boz0

    @monNom

    I can't say that I disagree with your comments but I don't think Adobe is making it complex..

    I think the issue here is that those same designers are unwilling or incapable or whatever the reason is to learn new tools and expand their knowledge.

    I"m sorry, I know AS3 can look intimidating to people.. Hell I was terrified. But after you get into it you actually understand why and how much better it is than AS2 or AS1.

    A regular design can go and do still beautiful pieces and interactive elements in Flash now as they did before.. nothing changed. You don't have to export in AS3. You can choose to target Flash Player 10 and AS2 and do all the actionscript you want on keyframes and goToAndStop stuff. The tools for animation, physics and IK are simply unbelievable in Flash CS5 for example. I can't even imagine how much fun game developers and designers who animate and do stuff manually are having with new tools. They even introduced 3D into the Flash IDE so you can animate and transform 3D on your timeline.

    Papervision is not meant to be designer-friendly.. it is a library, an engine that extends Flash's capabilities and brings something pretty awesome to the table. But due to it's complexities you can't just go on and "plug it in".

    Actually Adobe is not preventing innovation. They are announcing new full 3D, hardware accelerated stuff soon and I believe it has something to do with Papervision.

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