walk & run cycle
walk & run cycle
Out of context: Reply #3
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- lukus_W0
Also - try walking around a park .. follow people (discretely) ... watch the way they walk. Try to mimic their style. Learn where the character of each walk comes from. Picture _where_ their walk is driven from - where is their centre of gravity.
Walking is basically controlled falling. To be able to get a good walk cycle down in a 3d package, start experimenting .. there's also no substitute for practice.