walk & run cycle

Out of context: Reply #3

  • Started
  • Last post
  • 4 Responses
  • lukus_W0

    Also - try walking around a park .. follow people (discretely) ... watch the way they walk. Try to mimic their style. Learn where the character of each walk comes from. Picture _where_ their walk is driven from - where is their centre of gravity.

    Walking is basically controlled falling. To be able to get a good walk cycle down in a 3d package, start experimenting .. there's also no substitute for practice.

View thread