resolution question

Out of context: Reply #3

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  • monospaced0

    If you send a lower resolution (640x480) image to a LCD that is natively higher (say, 1280x1024), the software/video card will simply do its best to remap those pixels across the new ones. The result is often a little blurry, which I'm sure is done in hopes of avoiding jagged edges, and is surely done through hardware/software.

    Every LCD has a "native" resolution, which means it has a set number of pixels that it would like to display (also its maximum). Pixels don't double up when they are "zoomed" in on, it's more like what happens when you blow up an image in Photoshop. I hope this helps in any way.

    • basically, anti-aliasing is what happens when you try to spread one pixel across 1 1/2, or 2 1/3, or whatevermonospaced

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