Flat fee or hourly rate?

Out of context: Reply #11

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  • nocomply0

    You guys bring up some good points about working per project.

    I've never really liked to do it because there's always been a lot more I would have to worry about in terms of contacts, signatures, etc...

    With hourly you have to log all of your hours (which is a bitch), but it's easy to get away with basic contacts for the most part. I also find that logging my hours forces me to be more efficient when I actually sit down to do work.

    In the end, it really comes down to feeling out the client. I've done a few flat-fee gigs that have been ok.

    I do both web design and development, but more development these days. Hourly seems to work well for that. I can see how with pure illustration, t-shirt design, etc... a flat rate works best.

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