Xbox Natal -- WOAHHH!

Out of context: Reply #20

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  • cabbas0

    This has potential for specific applications where the motion-tracking technology is fundamental to the gameplay and user experience.

    Does anyone else find using sticks to aim awkward? I'd much rather point at something with my fingers or hand to aim, seems only intuitive and natural.

    Where this could fail miserably is if it's abused, much like the way some Nintendo Wii games force you to use specific motions for non-intuitive actions. Appropriate use is the key.

    I hope Natal is successful if only to end the abstraction between interacting with games using buttons.

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