AS2 ---> AS3

Out of context: Reply #12

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  • SteveJobs0

    acescence, windows gdi, apple's quickdraw and quartz, directx, and other wrapper libraries for those api's, etc.

    adobe had a good oportunity to streamline the drawing api, but you have a hodgepodge of non-homogeneous ideas lumped together, as they try to take the best of the vector world and collide it with the raster world. bitmaps, bitmapdata, shapes, movieclips, sprites... fucking cluster-fucking-fuck.

    • i think AS3 has an extra layer of complexity due to the fact that some objects have timelinesacescence
    • Just the ol Movieclips. Sprites are just like mc's they just don't have an internal timeline. So, they're lighter.tommyo

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