Furniture making classes?

Out of context: Reply #4

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  • JSK0

    I suggest this.

    - understand materials first (and how much they cost / what you would use it for)
    - design is based on your material, material is based on design
    - start with wood: different types of wood, understand them and figure out what is used for what
    - when starting with wood, get basic training on tools and techniques such as types of joints
    - best way to learn about wood is from a carpenter: I just walked in to a carpenter shop one day and asked questions, and worked for free on weekend / learned

    Basics of ID
    1. sketch
    2. build a small scale model to understand shapes and volume
    3. full scale model in cardboard or foam to understand ergonomics
    4. full scale prototype

    NEVER USE 3D: unless you are doing making a model for full scale production or precision cut via machine

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