Flash startDrag()
Flash startDrag()
Out of context: Reply #8
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- mase0
F**K YEAH!
Mouse listeners saved my day. Im not really sure why but it all works again now:
var someListener:Object = new Object();
someListener.onMouseDown = function () {
startDrag(target.targetCenter)
};
Mouse.addListener(someListener);var someListener:Object = new Object();
someListener.onMouseUp = function () {
stopDrag();
};
Mouse.addListener(someListener);