xml boffins

Out of context: Reply #7

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  • flashbender0

    you can safely ignore the next/previous... what you want to concentrate on is how the XML is defining and loading the images.

    Really all you need to do is define the Image location with something like this:
    xmlNode.childNodes[i].childNodes...

    and then have that loaded in to holder1_mc or holder2_mc using something similar to:
    holder1_mc.loadMovie(image[i], 1);

    That's the parts you need to play with... if this is your first XML project, then like Stratus said, maybe look at how XML and flash play together then try to apply that to loading images.

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