flash as Q
flash as Q
Out of context: Reply #13
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i'm not going to write the code, but here's the logic:
place first block at top left
place next block, make x position the same as x of last object plus its width (and a margin)
if the distance to the right edge is less than the width of the present block, reset the x position back to left edge
set y position at top and keep bumping down until it clears hittest
repeat