tweening vs AS 2
tweening vs AS 2
Out of context: Reply #9
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- alloyd0
Oh yeah, forgot to mention, for the amount of pixels you increment the Y position, that increment number also must be divisible by your frame rate. This is mainly for slow, long tweens like the one you have. If it's not, then there will be one or two frames that will 'stutter' or shift. For something that ur trying to do, I'd just move it one pixel at a time.