MC Subclasses
MC Subclasses
Out of context: Reply #3
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- parseInteger0
of course you can extend the Movie Clip Class contruct your class like this (this is a 2.0 version)
dynamic class myClass extends MovieClip {
//Class
//constructor
function myClass() {
}
}then anywhere in the player you can call an instance of the class as you mentioned.
myThing = new myClass();
I use this contruction to for custom tweening, color, fading functions ect....hope that helps if i'm understanding you correctly.