Flash Problem

Out of context: Reply #5

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  • CyBrainX0

    Well, I tried your advice, but it's not working. This movie has a "next" button that increments the img variable.

    This is my script on frame 1:

    img = 0;
    imgTotal = 194;
    fadeTime = 2;
    var imgArray:Array = new Array(193);
    /**/
    for (img = 0; i < imgTotal - 1; img++) {
    // THIS LINE CAUSED FLASH TO FREAK OUT
    var container:MovieClip = createEmptyMovieClip("container" + img + "_mc", getNextHighestDepth());
    }
    function onLoadComplete(mc:MovieClip) {
    trace("img: " + img + 1 + " onloadComplete");
    container._x = 0;
    container._alpha = 0;
    container.swapDepths(interface_m...
    }
    advance = function () {
    var mcLoader:MovieClipLoader = new MovieClipLoader();
    mcLoader.addListener(this);
    mcLoader.loadClip(imgArray[img], container);
    container.alphaTo(100, fadeTime/2, "easeOutQuad");
    trace("x= " + container._x + " alpha= " + container._alpha + " day: " + day + " img: " + img + " array " + imgArray[img]);
    };
    advance();

    Why can't I create an array of 194 empty movie clips?

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