Flash 100%
Flash 100%
Out of context: Reply #13
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- sureshot0
Stage.scaleMode = "noScale";
Stage.align = "lt";
this.onResize = function()
{
updatestageStuff();
}this.onEnterFrame = function()
{
updateStageStuff();
}Stage.addListener(this);
_global.updateStageStuff = function()
{var sw = Stage.width;
var sh = Stage.height;bg._width = sw;
bg._height = sh;
};
bg.onResize = function() {
this._x = Stage.width - this._width - 50;
this._y = Stage.height - this._height - 50;
}
Stage.addListener(controllo);
MovieClip.prototype.move = function(x,y){
this._x += (x-this._x)/0;
this._y += (y-this._y)/0;
}