AFQ (Another Flash Question)
Out of context: Reply #20
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- SteveJobs0
the code i posted worked and i realize why now:
dup = _root.attachMovie("mc", "mc"+1, depth);
dup.mc._x=100;
dup.mc._y=100;attachMovie is actually putting an instance of "mc" inside the new moveclip, "dup".
that is why you can reference "mc" properties like _x and _y using dup.mc._x
this may or may not have been the intent of macromedia, but i found the code, it worked and i'm just assuming as i found no documentation on this 'feature'.
anyway, i finally solved the problem by creating a 3-level heirarchy and then creating a duplicate of the grandparent and using dup.parent.child._property notation to get the desired effect.
lovely, eh?
anyway, thanks for your help Solid. coding at 2:30am obviously isn't as easy w/out a few cans of RedBull. :D
goodnight!