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The Kindest Act

A brief piece on how empty compliments slow our growth as designers.

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How to Escape Your Shitty Job

Even the best jobs can become a prison. Getting out isn't as hard as it might seem.

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Bill For It

Underpaid? You don't need to be... but you do have to separate work from passion.

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Why You Fail

At what point does the schlepping end, and plans come to fruition?

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Beating the Wobblies

Thinking about how we quit at the very worst times.

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New Work: Ensia

Just launched the new Ensia magazine platform. Pretty happy with it.

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Wearables

Wearables are going to be big... and I think there's real utility in them.

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How Lo Can You Go?

Perhaps making crap isn't a bad thing, but rather, the future.

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12 Time-Sucks of Christmas

Every year we compile a list of fun things to explore, while you're waiting for the holidays to begin. This is it.

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A Facebook-Free Future

Contemplating what comes after the social network.

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You’ll Have To Do Hot Dogs

Because the notion of an agency doing just one thing is pretty much over.

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How Lo Can You Go?

Opining on the changing nature of design and content creation.

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Beat the Creative Block

An article I wrote, a while back, for .net... now "recycled" on ideasonideas.

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You Don't Come Here to Screw Around

A little video on the kind of agency we're creating together at smashLAB.

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A Boardroom at Burning Man

Stephen Saugestad's photo essay on his experiences at Burning Man.

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Reel

12.5 years of late nights and sweat... packed into 1 minute and 58 seconds.

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Sagmeister Gets Happy

Stefan talks about his upcoming movie, Hillman, and achieving happiness.

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The Heart of the Matter

Is it time for designers to start talking about emotion instead of process?

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Decision Fatigue

Maybe we're all screwed at the end of the day, because of all the little stuff.

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Fuck 'em

"Good" and "bad" are ideas that screw us up, rather royally.

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