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Whats all this 'Super Swede' stuff? And the tee-shirts? You're leading with what is, I assume, personal projects? That's not a good start.
Beer can renders are poor and take away from the design.
Designed for touchscreen first, I take it? It limps along like an old dog when I try and use the scrollwheel on my mouse to navigate.
On the about page - main image doesn't stretch to fill? It's kind of pointless this page, no?
Relying upon that hamburger icon for your 'main' navigation is a bit clumsy and thoughtless. Id' just get rid of the 'pages' you have and stick your contact details at the bottom.
Excellent feeling at first but :
As image loading is not enough fast on my computer, the page starts with a white bkgd, and a little dot that moves.
I had to reload the page to realize that it was a scroll wheel.
-> change your backgound color or change your mouse background color.
Anyway, I still don't know who you are, what you do, how involved you are in the projects we see. need more desc.
You have a nice car
Nice! Hollar if you are ever looking for a gig in NYC!
Or if you wanna race!
^ HIRE EVERYONE IN NYC!
This folio looks great if the intended audience is another designer.
If your intended audience is a CD, maybe
If your intended audience is a hiring exec, not a creative, you may want to:
1. Brand yourself, i.e. put YOUR OWN LOGO somewhere on every page, otherwise they don't remember you, as most creative work may look "almost the same" to them (not you, but to them)
2. Explain, in text what role you had, who the client was, what supposedly amazing award or business result occurred due to this work
3. have a bit of a narrative, somewhere to "hook the story" when they try to say something about you to other execs, they love to say things like "this guy is the one for us, he was the main guy behind that AMEX campaign that got so many new signups per month" or whatever...
just remember, visual selling to non-visual people may require more story, more info and more selling yourself than most designers like to do, as we think our work speaks for itself.
Otherwise, nice work, I might group it a bit differently, but my thoughts are said above, and yes, it's very slick. Congrats.
Nice, but at first/quick viewing, I'd have no idea what kind of job you're looking for. Art director? Print designer? Packaging designer? Artworker? Agency-side? Client-side? Freelance?
Some sort of clarifying statement/focus about what your next job should be would be helpful to CDs.
Why shadowbox if there's not any other views? Right click/ new tab on the magnifying glass doesn't do anything.
The renders of the cans can be like that, but that cheesy background ruins it. Why a wood floor? Just put it on solid white or black.
Why so many camera and laptop ads? They're all the same.
Why that strange sketch that wasn't retouched? Lose that.
Why aren't the social media icons and copyright aligned with the menu options?
If your audience is people who use macs, make sure this is retina ready.
80% of portfolio gets viewed by an ipad first.*
On your about page I really like that image that's being used and it has a nice lifestyle feel to it. I'd consider whiting out the license plate instead of blurring it (reminds me of the show cops or something).
I also don't understand the text rotating from "create good stuff" to "create better stuff" which one is it?
What did you do for the retail stores?
Why are the gummy vitamins separated into two thumbnail sections? They are just variations of the same one design.
The repeats get confusing. Consolidating them will make the projects stronger. Branding (slide 1) > jar (slide 2) > jar variations (slide 3).
Revise your resume design.
all good and valid points. thank you!
Why does the site take so long to load? it's only about a dozen images.
Why are there two pictures of the vitamins and hand cream when the same product is in both?
Why so many pictures of your cars?
I really like that zoom-in / rotate thing on rollover! Need to review the whole thing, but one thing I'd suggest: if you can find a way to make the entire thumbnail be the hit state, that'd be nice. I struggled with a portfolio design in the past where the whole thing couldn't be clicked. Relying only on the hit state in the circle w/magnifying glass, which occupies barely 10% of the thumbnail, seems risky if people don't realize that's what they have to click to see more info. I feel like most of the thumbnail grid portfolios out there have full hit states on the entire thumbnail.
some of the thoughts are...
1. group some sony work.
2. add role and short project description.
Looking good and clean!
I would love to see some other work instead of the pen illustration you have there. Also perhaps add a small bio under "about". Maybe outlining your skills/ goals/ previous experience.
Think about, what would you like to see if you were looking to hire a designer.
Maybe pick a few projects and expand on them too.
On the About page, is the little mouse with scroll wheel icon supposed to do something? It shows a hand on mouseover, but it's not doing anything when clicked. Mac + Safari.
Also on About: The "Download Resume" link hit state extends down to the X below it. I thought clicking the X would close the page. Instead it opened the resume.
Looks pretty good man...I think your comments above are the main things that should be added.
Also maybe rethink which pieces are being displayed and the order. The Sony ads seem to break up the flow a bit. And not sure I would include the sketch towards the end...it doesn't really fit with the rest of the work.