Virtual Reality?
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- PhanLo1
Is there an AR thread?
-- https://www.qbn.com/…YakuZoku
- ^Cheers! I have posted in there, was just being lazyPhanLo
- Nairn1
As a game, this to me looks dull as fuck, but what it's doing?
- Looks like beatsaber but gayYakuZoku
- Home version of this game show https://youtu.be/yTL…scarabin
- autoflavour2
I know its probably still coming, but all the hype over the metaverse a few months back, it just feels like VR in the 90's all over again
- especially as it feels like its over promised again, and under delivered.autoflavour
- Yup. I worked with VR 20 years ago and the promises were almost identical. It'll happen, someday, but we are a lot farther than people think.formed
- rzu-rzu1
is any of you guys using vorpx?
https://www.vorpx.com/features/initially I wasn't very happy with it (it does work fine with some games and not so great with others), but after a while I really started to appreciate the possibility to play, say, modded Morrowind using the VR goggles, mouse and keyboard controls though.
here is a list of "officially supported" games:
https://www.vorpx.com/supported-…and a little video:
https://www.vorpx.com/features/- the little video is actually here, lol
https://www.youtube.…rzu-rzu
- the little video is actually here, lol
- sted1
- Sick... straight out of a C+C Music Factory videoprophetone
- Nairn1
fucking lol
- this one is worth a revisit too
https://www.qbn.com/…Nairn - Relates to the post above it toohardhat
- this one is worth a revisit too
- scarabin2
Is this really our primary VR thread? three pages?
- [troll-user] created anothe rafter the event that's an entire two pages of additional content. https://www.qbn.com/…Nairn
- sted1
To avoid that mistake i did with MR i'm publishing new stuff here.
In a few months tech industry will learn a new abbreviation:
AVAR
- uan1
- Nairn1
New tech Announcements!
New one from Valve*
https://www.valvesoftware.com/en…Oculus' offers...
https://arstechnica.com/gaming/2…
.
* Might VR merit HL3?!
- Ooh, Valve = £919 + New Desktop.
Maybe next week.
Month.
Quarter.
Never, I have a child.
18 years then.Nairn
- Ooh, Valve = £919 + New Desktop.
- mantrakid2
Some pretty cool new stuff coming in the next year or 2....
I honestly would not count VR out yet, and even more so, i feel like it's slowly becoming what the internet was in those early days. diehard adopters and developers being free and creative and experimental.
- I don't at all think VR is DoA, it's just nowhere near arrived yet.Nairn
- detritus0
Build VR Sites with Your Hands
"The most accessible tool to create VR content.
Publish and share instantly to Web. "
- Polisz3
I have a VR salon in Poland, look at what people do :D
https://www.instagram.com/p/Bhb9…
the best game form me is co-op Arizona Sunshine
- face_melter11
Alright ladies. Today marks a significant step in face_melter's adventures in the fabulous world of VR Fuckery. Before the Christmas holidays I gave my evil assistant at work the task of creating a VR workflow which allowed us to take our usual export from Archicad into 3DS Max / C4D and then into Unreal for that sexy Vive hotness. Given the state of some of our models, I thought it would prove to be a battle worthy of Hercules - but no, the mad Spanish bastard went and fucking owned it. Took the model and set everything up wonderfully, way beyond what I was expecting - I was thoroughly impressed.
To cut a long story short, thanks to a sit-down with my minion covering the basics I have spent the past few days learning the initial stages on Unreal - taking a model from C4D and importing it into Unreal. Spanish Fly uses 3DS Max so has a few scripts and plugins to assist him in making the correct UV maps and materials - things that don't exist for C4D so I have had to figure out ways around it. Today I sat down with one of my models and pieced it together in UE4 to get it up and running with my Vive. And after a few teething problems, fuck me silly if it doesn't work like a champ! Some remodelling is required to sort out some UV and lightmap problems, but as a first test i'm incredibly happy. Taking what is ostensibly a static 3D model and being able to stand *inside* it was fucking amazing. A small moment which completely justified the purchase. I made a Lidl video of how it looks. Observe:
This is the model I made for Major's apartment, from the Ghost In The Shell film. There are finished versions in the C4D thread I think. Next step is to tidy the model, then move onto materials and lighting. My ultimate goal is to recreate my static images in VR and for the first time in a long, looong, time I genuinely excited about working in 3D. And from using Unreal for only a short time I know it is entirely possible.
- Very interesting. I've always been into still images compared to animation, but this is opening some new possibilites.dyspl
- ^ word of warning, I have found out through my initial steps that C4D is possibly the worst program to use to make assets for Unreal.face_melter
- < is that a pc?shapesalad