inertia rotation
inertia rotation
Out of context: Reply #1
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- imakedesign0
import mx.transitions.Tween;
import mx.transitions.easing.*;
function rotater(who) {
var rotate:Tween = new Tween(who, "_rotation", Strong.easeOut, 200, 360, 2, true);
rotate.onMotionFinished = function() {
// do somthing
};
}
rotater(your_mc);