good shots for editing course

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  • uan

    I want to film some footage for a premiere editing course.
    I can borrow two actors for a day and film outside in the city of bern on a sunny day. city has medieval arcades, so there is also good shadow situations. there are also bridges in town.

    my question is, what shots would you take,
    so students could tell different stories with build in the editing process?

  • uan0

    errata: with build = built

  • feel2

    well, if you're studying editing, you should have some types of camera movements to cut

    so I'd do a a pan movement (moving the camera forward, or rotating to a stop, or moving sideways)
    a zoom shot, or some zooms so you can decide what's best later
    a steady shot, just walking with your camera, maybe following an actor into some allyway.
    and many other camera movements you can accomplish with what you have.

    and also, have the stactic camera, and actors moving, so you can experiment with screen direction, so when you edit you can decide or design a screen direction of the actors on your film.

    the side of the screen your subject is matters for editing, so you should play with it.

    maybe try some dialog, or something to have both actors interact (doesn't need to be an actual dialog, so you don't have to mess with audio stuff)

    there you'll have a lot of types of shots to work with, you'll only have to experiment with multi-camera editing later, buts is nothing different from a single camera footage to edit.

    editing is very cool, I'm a motion designer, and I've learned editing thru animation, but I've been doing editing for a lot of cases and videos and I'm loving it.

    ask your teacher about the balistics theory of editing, its the one rule that works for any cut you're making.

    oh, and premiere is the best editing software around.

    • thanks feel! great advice in there. what's this ballistics theory of editing from? can't find anythinguan
  • feel1

    well, just made a quick search and I couldn't find it aswell. Maybe its just how my mentors used to call it.

    but if you think of balistics, you think of an arch, a curve.

    then all the movements you'll ever capture, are described in a curve. being that curve the start, middle and end of a movement.

    so your cuts must be either before it start, or just after it ends. if you cut in the middle of a movement, you should end the movement in the other take.

    that helps me every time to decide where to cut.

    and you should use it, or even exagerate it, to enhance some effect or idea you're trying to convey with your editing.

  • feel0

    here, a good link to explain it better
    http://en.wikipedia.org/wiki/Con…