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Although I'm not a gamer, I'm very excited for the upcoming release of SimCity. Seems like they are going back to their Maxis roots and creating a new version that should capture everything that made the original such a success. The GlassBox engine is super intriguing, and so is the multiplayer aspect. I know I'll be putting tons of time into this.
- monospaced 0
- Frosty_spl 0
I have a feeling I will be addicted to this game for the foreseeable future.
- detritus 0
I was really interested in this 'til I read about the DRM/permanent-internet connection requirement, and that a lot of the Beta testers are stating that they think that certain core features are being held back so they can be sold on as additional DLC.
EA truly know how to fuck over their consumers, so fuck 'em.
- Also, it's a fucking single-player game - stop trying to make everything multiplayer, you money-wringing cunts.detritus
- fuck micro transactions and DLC, those things are ruining iternexbcn
- I'm pretty sure you can still play the game out of the box without any DLC.monospaced
- No shit? I'm definitely sure that's not what I implied.detritus
- I gathered that was your implication when you said they would ruin it. Sorry for the misunderstanding.monospaced
- I just meant that you don't HAVE to purchase DLC or any of that to play.monospaced
- If developers lowered the price of games a bit, the micro-payments would be easier to swallow.ETM
- Somebody should do that experiment with a larger game and see if it results in more DLC purchases and greater total income.ETM
- total income.ETM
- Frosty_spl 0
DLC? WTF quit nickle and diming everyone.
- Want to rid your town of pesky tornadoes and destructive earthquakes? Get insurance for only $10.Frosty_spl
- Once again, I don't think any of the DLC is required to play.monospaced
- If it's pay only for dumb stuff you don't need, I'm fine with that. Like 5 bucks for a crazy mansion.Frosty_spl
- As much as I've read, that's the case. If you want expansion packs n' stuff, you pay.monospaced
- plash 0
Glass Box has been in development for years, i can remember even as far back as 07, Maxis teasing us with rudimentary screens and tech demos. and from what i understand, Glass Box is both a render engine and simulation environment. With the SimCity franchise approaching the quarter century old mark, It was about time Maxis decided to refresh the series. a much needed revamp of the world’s best known city builder.
Yet i can't shake the feeling that EA is up to something sinister. We've seen them do with other Maxis titles of the past. They personally fucked up Spore, winch turned a genius idea into a off the self straight to trash title. EA scaled Spore down a year into it's development and the title held a strict 10 install DRM which had to be patched soon after its release. The Sims (another Maxis title) became a shopping cart for DLCs which was responsible for a couple class actions. To top that list, the Origin Software held a Big Brother approach to your actions. Including looking into your browser histories, software installs and monitoring system activity. all that so that they can "improve their software and market data." Since Origin's release that activity has been scaled down to just Origin and EA products.
DRM is a mixed issue at best. more times than it should DRM punishes the wrong party. ( cita: Batman Arkham City) With the new Simcity title, which is scheduled to release something this month, holds a Origin activation requirement and always on internet connection.
I've been excited about this title for a while; Hopefully EA doesn't make me sorry.
Understanding the SimCity Always-on Internet Controversy From Both Sides
- monospaced 0
Damn, I have been drooling over this game for a year and until now never read about the required internet connection. While I understand their rationale, it is a HUGE disappointment to hear that I won't be able to play in my own sandbox like I had with every version of this game that came before.
Yes, EA has a history of fucking customers, especially Mac users, and messing up potentially good games. Fortunately it seems like the Maxis team is keeping it to a minimum here, from what I've read.
That being said, I am fucking GLAD I have an internet connection and that I will be able to play this game and relive my childhood fascination with city simulation. No, I won't buy any DLC, I don't see any need for a graphics pack or whatever, and if I ever wanted to build in the style of ancient rome or whatever, I can probably pony up a few bucks, but I just don't see it happening.
Also, the multiplayer aspect seems fun. Build a city in a region, invite your friends to build cities in it too and have the cities interact. With all the downsides, I still think the game looks crazy good.
- ernexbcn 0
I used the play the original one for the PC and then Sim City 2000.
Never cared much about Maxis post being EA acquired.
- lodef 0
EA know they have something good with this version that nobody can really compete with. Their target market don't care about paying for DLC or always on DRM they just want to play the new Simcity for hours. If it turns some people off they don't care because they keep the core and the casual gamer who doesn't care and still have a cash cow.
- Exactly. Like me, I will play for hours and probably never even notice the DRM/DLC issue.monospaced
- There are some DRMs that you do notice and they dont work. games for marketplace for example.plash
- I don't follow. What's this marketplace? What DRMs do I notice?monospaced
- games for marketplace is MS's DRM app. and it's notorious for not working correctly .. so whenplash
- you buy your game..batman arkham city for example// you have to sift through message boards b/cplash
- you can't authenticate with MS live since it doesn't recognize you're account.plash
- I have a Mac, so don't know anything about MS's store.monospaced
- you're better off pirating since that copy works without issues.plash
- mac version uses games for marketplace too. it's not a platform issue.plash
- pirating what? what are you on about?monospaced
- SimCity isn't a Microsoft product and it isn't using their marketplace, and I sure as fuck don't notice it.monospaced
- ok, you're just not following.plash
- I'm not following because I'M talking about SimCity and your'e talking about MS and Batman or something.monospaced
- the topic of this side was DRM ..plash
- Jesus mono, do try and keep up old boy.detritus
- I'm keeping up fine, but the comments about his problems with MS DRM is irrelevant.monospaced
- Well you just might not be all the well informed about DRM. Dont take it harsh, there's no need for retort.plash
- I'm fully aware, i just think we got sidetracked talking about an issue that doesn't exactly relate to thismonospaced
- so i made this comment under the assumption that it wasn't a complete fucking disaster like it has become.lodef
- detritus 0
I've read that the city size is *tiny* - that being one of the things a Beta tester wondered aloud as being a DLC extra.
If so - sure, it might only be an extra $5 - but SimCity's a slightly mature-oriented game, and that being the case I'd rather be treated like the 36 year old I am and buy a complete package from the off, even if it costs a bit extra.
I'll be fucked if I'm going to have a consumer-hating company try and gamify its rip-off process and carrot-dangle game aspects its arbitratily sliced off in order to improve its bottom line.
Fact is, as all moves in the industry indicate, particularly in regard to the rise of Independents - if you treat your customers respectfully and don't presume them to be criminals, they'll probably spend more money with you.
Christ, a 36 year old whinging about computer games on an internet forum. Je suis doomed.
- isn't that because this one has more micro-management? (city size)ernexbcn
- Perhaps, I don't know. I wasn't a beta tester, so I've not been hands on.detritus
- I guess since you play the entire region (16 cities) they limitied them to "medium"monospaced
- caterpus 0
- bulletfactory 0
Looks cool. I never really played the game seriously... Probably played it once or twice... I bilt a 1 room 'house', surrounded all but 1 square with water and sped up time. She would cry, get lonely, wet herself, etc. I remember actually feeling bad about it; poor little sim.
- plash 0
system requirements aren't too bad:
Operating System and Programs:
SimCity will run on Windows XP, Vista, and Windows 7, as well as Mac OS X Snow Leopard 10.6.4.
To experience SimCity, players will need an Internet connection of at least 256 kbps download and 64kbps upload or faster.
Intel players will need, minimally, a 2.0 GHz Core 2 Duo, while our AMD players will need at least a an Athlon 64 X2 Dual-Core 4000+.
Players will need a system with at least 2GB of RAM.
Players will need at least 10GB of hard drive space free, though more is always recommended for smooth and easy playing.
If players opt for the physical disc version as opposed to a digital download, they will need a DVD-ROM drive in order to play SimCity.
Players will need at least a 512 MB video card featuring either an nVidia 7800 or better, an AMD chipset of at least an ATI Radeon HD 2x00 or better, or an Intel Series 4 integrated graphics or better.
***NOTE: All the above-mentioned must also have a minimum of 256MB of on-board RAM and Shader 3.0 or better support.
It is essential to the game’s performance and stability that the latest possible drivers for your video card are installed at all times. Maintaining diligence toward your drivers will allow you to maximize on the SimCity experience.
- i_monk 0
10GB of hard drive space? That's over 3,000 floppy disks! Forget it!
- utopian 0
Can you say singularity?
- scarabin 0
can i attack other cities? i think what i want is another Civilization: Revolution
- omg 0
no preorders for the mac?
- plash 0
So i had an opportunity to play the beta this weekend and after a couple hours of gameplay, i went ahead and bought it. its was a lot of fun.
although i am not looking forwards to logging in March 5th .. im thinking a lot of bounced attempts the same as Diablo 3 we experienced.
Data View/ real time data display
here's an album with some more screens
- plash 0