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C4D: I'm an idiot 55 Responses
Last post: 1 year, 1 month ago | Thread started: Apr 12, 12, 6:13 p.m.
- CyBrainX
I duplicated this tutorial and the cloner objects collide on top of the topless box as if there was still a top to it instead of falling into the box the way it happens at the end of this tutorial. There seems to be a foolish default setting for the collider that it works this way ("bounding box" as opposed to "object") instead of the natural way you would expect the dynamics to work. (object) Please post the correct setting if anyone knows it.
Here's a simplified version of the problem I have. It's pretty obvious what's wrong even if I didn't just describe it.
http://www.talesfromthehead.com/…- Apr 12, 12, 6:13 p.m. – Permalink
- mikotondria3
^ Yeh I think that's it. Nick's got the answer in here somewhere I think...
http://greyscalegorilla.com/blog…

- Dog-earApr 12, 12, 7:37 p.m. – Permalink





