Firefox 4
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- acescence0
they've decreased load time, it's definitely faster than 3 overall, but their javascript engine is still lagging. here's a benchmark site set up by moz's developers..
- iCanHasQBN0
i have no idea how one can tell the difference in browser speeds. isn't it pretty much how fast your internet connection is that matters? if you're surfing the net and things start to slow down, do you just assume it's your browser? or your internet connection? how can you tell which is holding you back?
in my head, your surfing speed is determined by 99.9% your internet connection, and .1% your browser.
explain it to me if you think i'm wrong.
- have you tried chrome and ff side by side? pages just render noticeably faster, js intensive stuff is quicker and smootheracescence
- spraycan0
"unfortunately still much slower than chrome and safari. "
you cant say so, such statement cant be absolute.- look at the benchmarks available. page render is faster, js engine is faster, launch time is faster, memory footprint smaller. so yes, i can say so.acescence
- smaller, so yes, i can say so.acescence
- no you cant you dont take the connection speed parameters for ex, it cant be an absolute statement.spraycan
- You surly havent read about Heinstein relative theoryspraycan
- zaq0
http://money.cnn.com with Flash installed is broken in FF4
- stewdio0
@iCanHasQBN
You're partially correct. Your internet connection's speed and bandwidth have a large influence on how fast your browser feels. You click on a link, your browser has to contact that server, then retrieve all the code, images, video, etc. If your connection is slow the page load will be slow.
But there's another aspect to browser speed which is rendering time. Once you have all that information from the server downloaded locally, how fast can your browser assemble it? JavaScript rendering has become the new frontier for optimization. Particularly as the web paradigm continues to shift from a "static pages" model to an "application" model. Much of a web page's interactivity and internal decision making is done by JavaScript, right, so as a browser maker if you can make JavaScript execute faster your users will be happier.
Apple's Safari and Google's Chrome have relatively new, highly optimized JavaScript engines. Mozilla's FireFox has been left in the dust. They know it. And they're working to fix it. I think it's pretty cool that Mozilla is down, but *not out.* I'd love to see that Phoenix rise again. The competition is good for the entire browser market. Meanwhile if we could just make IE go away...
- what do you think about chrome frame (as a partial solution for IE users?)lukus_W
- spraycan0
And normal users dont give a FF all this stuff is measured in 1/1000 of sec ranges....
- ukit0
- Looks like they're going for Chrome-style tabs-on-top.Continuity
- I thought collapsing all the options in that single orange tab was the main innovationukit
- This is what Safari 4 beta's tabs looked like. Apple reverted to tabs-below for the final release.stewdio
- wasn't there a video on discussing the dev process for the new UI? Maybe I just dreamed it.bulletfactory
- whoops - video posted below.bulletfactory
- kalkal0
Can't remember the code names for them but there are supposedly two components that will be in the final version of 4 to drive javascript. Only one of those two components are currently in the beta. The missing one is supposed to add a massive performance increase.
- rizm0
Chrome.
- lukus_W0
Runs using the GPU in windows I think?
- Yeah, Direct2D. Don't think it's enabled by default yet thoughkalkal
- Oh and when you do enable it, it's a bit buggy.kalkal
- Nothing massive, just VERY minor corruption here and there. Try enabling it and drawing text selections, you'll seekalkal
- seekalkal
- I'll give it a go - thanks for the info ... it annoys me that the same isn't possible in Linuxlukus_W
- Maybe OpenCL could have been used instead of DirectX/2D ..lukus_W
- It will be, openGL on platforms other than windows. Just not quite yet though.kalkal
- If the it utilizes the GPU does that in turn mean flash player finally utilizes the GPU?nthkl
- raf0
They've been trying to repel long-time users for some time now. First the personas idiocy to make the browser look like shit and customising it more confusing (old-style skins work, but this is hidden from you now, ie. old custom skins links lead to personas skins). Now they're moving the menu to make it look like the browser with the most terrible UI: Opera.
- lukus_W0
I wish the JS performance was better across the board -> webkit shows what's possible; it would be great to be able to develop using the same level of JS interactivity across the board.
- ukit0
I am looking forward to WebGL support in some of these browsers soon....if you download the nightly build (Minefield) you can see it...native 3D in the browser using CANVAS.
- Boz0
ukit, you are living in a dreamland.. It's all great that webGL might be a cool new 3D API to play with but it's still a pipe dream. The fact that some of these browsers will enable support for it in their own nightly developer beta builds means nothing. It's unusable for professional work, there are absolutely no tools, there is no support, there's nothing.
When we have tools and full on support in all browsers for this we can discuss it and be blown away. But until that moment comes it's nothing but glorified demo.
That being said, I just downloaded Firefox 4 since all browsers on a Mac are shit. Safari 5 blows chunks not rendering half of the sites correctly not to mention that some shit doesn't even show up on pages, Chrome has some funky bugs here and there and Firefox 3 is a DOG.
I just downloaded Firefox 4 Beta 6 and I gotta say..it's snappy as hell.
I just want a browser that will load Flash and JS/CSS cleanly and nicely without any lock ups or crashes or memory hogging.
On Windows I don't have nay problems.. both Firefox and Chrome are excellent. IE8 is craptastic but IE9 seems to be pretty damn good.
But jesus, on a mac browsers blow chunks. Hopefully Firefox 4 works as it has so far.
- Did I say I wanted to use it on a commercial project today? No need to be so defensive about it.ukit
- acescence0
safari and chrome on mac are the same rendering engine as chrome on windows, show me these sites that don't render correctly.
- Boz0
It's not a matter of rendering engine. Safari is just one big pile of steaming shit, crashing and bogging down. Chrome is ok on a Mac, it's fast but has some funky bugs with plugins and Flash but it's ok overall. I have to resize the window sometimes to get focus inside the active area some bugs like this that don't happen on Windows version. Windows version is so much quicker, better.
Firefox 4 works ok so far so I might just go back to it on a more permanent basis.