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It's pretty hard being the client™ 1212 Responses
Last post: 1 year, 11 months ago | Thread started: Feb 15, 10, 10:50 a.m.
- dyspl
I just realised how hard it is to be "the client" :
A QBNer is currently working on my portfolio.
I'm very happy with the result so far.
But when writting some feedback, I have the feeling I sound like a cunt (which I am probably).
Giving feedback is in fact pretty hard : are you giving enough information, or too much? Are the change you want meaningfull, or are you just pissing someone for useless details?etc etc...
- Feb 15, 10, 10:50 a.m. – Permalink
- monospaced
I guarantee that your feedback is not the same as normal client feedback due to the fact that you are familiar with the design process and respect it.


- Dog-earFeb 15, 10, 11:09 a.m. – Permalink
- trooperbill
lol nice to know im not alone in my opinions.


- Dog-earFeb 15, 10, 12:29 p.m. – Permalink
- duckofrubber
Just remember that, as the client, you are always right.


- Dog-earFeb 15, 10, 1:32 p.m. – Permalink
- acrossthesea
Take your time with the edits. Deliver them all at once. Start with the good :)


- Dog-earFeb 15, 10, 1:42 p.m. – Permalink
- whatsup
As a designer, it's very hard to get the client INTO the process of design. However, I find it every difficult to deal with a client whose design feedback disregards aspects of production and design processes. I also find when clients come up with feedback towards the end of the project rather than the beginning at conception, sketching, wireframe or comp level and decide to make changes at the deployment level.


- Dog-earFeb 15, 10, 1:50 p.m. – Permalink


