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motion graphics feedback 1818 Responses
Last post: 3 months, 3 weeks ago | Thread started: Jul 28, 08, 12:02 p.m.
- Esco1782
Looking for some feedback on a motion graphics personal project I did. Any tips or pointers is much appreciated, especially with compositing and camera work. I'm definitely going to fix the sound (I think you will agree that fading out the music is a bit lame). Anyways, thanks in advance for any tips/pointers. :)
- Jul 28, 08, 12:02 p.m. – Permalink
- locustsloth
wicked! Looks great


- Dog-earJul 28, 08, 12:14 p.m. – Permalink
- Mishga
Like the way it started, and the ending...i think you should try working with the z axis and give more punch to the middle part
Great animation skills btw...Keep working!
Cheers!=)And Mia_Free said:
"It's quite good, but you need more animated action elements on the dead times.."

- Dog-earJul 28, 08, 12:14 p.m. – Permalink
- fbuddha
many nice touches but i would work on the end. dont see the benefit of zooming out to show the entire comp, its too busy at that point to get any meaningful info and throws off the pacing because it stops on the arrow bounce, then needs to pick up momentum again to form the logo. should be simpler.


- Dog-earJul 28, 08, 12:17 p.m. – Permalink
- Ramanisky2
you did really good there .. I liked it a lot


- Dog-earJul 28, 08, 12:26 p.m. – Permalink
- Barry_Grant
I've never been to Tokyo yet, but something tells me I will love it .... shit wrong thread

- Dog-earJul 28, 08, 1:18 p.m. – Permalink
- NONEIS
Looks pretty good, I would try and add some more depth if possible, and perhaps some more movement once each rider resolves. It feels like it primarily moves along the x-axis, but your other 3D movements are far more compelling, see if you can match that with the rider transitions.


- Dog-earJul 28, 08, 1:30 p.m. – Permalink
- robotron3k
haute!


- Dog-earJul 28, 08, 2:15 p.m. – Permalink
- wordsinyourmouth
dugg it man, sweet job


- Dog-earJul 28, 08, 2:18 p.m. – Permalink

