Making Games
Making Games
Out of context: Reply #8
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- Fabricio1
So many great advices here!
I feel I have so much to learn still, specially maybe making a move to Maya from Cinema 4D, since its the industry standard.Its a shame Maya now is a subscription based, and doesnt seem super how they deal with it...
But I will look into these, and all the advices are amazing!!!
Thank you so much!- You can just use Blender if you don't want to pay for Maya. It's free. I use it to build 3d assets.cannonball1978
- I wouldn't worry about Maya right now. Use what you know for content creation until you find a real reason to switch.monNom
- there are others out there, modo for one, some even like houdini for modeling.
Maya is a horrific beast but it is industry standard, its great to have on CV.mugwart - though it seems everyone using it spends their life swearing at it.mugwart