Making Games

Out of context: Reply #8

  • Started
  • Last post
  • 29 Responses
  • Fabricio1

    So many great advices here!
    I feel I have so much to learn still, specially maybe making a move to Maya from Cinema 4D, since its the industry standard.

    Its a shame Maya now is a subscription based, and doesnt seem super how they deal with it...

    But I will look into these, and all the advices are amazing!!!
    Thank you so much!

    • You can just use Blender if you don't want to pay for Maya. It's free. I use it to build 3d assets.cannonball1978
    • I wouldn't worry about Maya right now. Use what you know for content creation until you find a real reason to switch.monNom
    • there are others out there, modo for one, some even like houdini for modeling.
      Maya is a horrific beast but it is industry standard, its great to have on CV.
      mugwart
    • though it seems everyone using it spends their life swearing at it.mugwart

View thread