renderfarm reference?

Out of context: Reply #3

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  • feel0

    yea, rebusfarm is the thing man, i've used it with Lightwave 3d, and as DoTheMacarena said, you have to watch out for simulated stuff like particles, cloth, dynamics etc.

    But with Lightwave they support all sorts of extra files, like MDD, pfx (particles cache file), hmot, even the new bullet dynamics lighwave has, it generates an external dynamic file that the rebusfarm detects..

    The main thing to watch out for it is to have your project very well setup (in the correct folders) then you run their plugin to upload and and once uploaded you start the render.

    It takes more time to upload/download than it takes to render.

    You might get some waiting lines if its a crowdy day, but you can change the priority if you need.

    check them at rebusfarm.com

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