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AS3 - Sounds Playing Too Loud

For all the as3 devs...

I'm using SoundManager and loading in sounds linked from my library. Everything works swimmingly 90% of the time. 10% of the time, when I trigger the sounds with soundManager.playSound("click", .4), they are all way too loud and it sounds distorted. I'm tracing out the volume I'm sending the playSound and it's always as expected. I can't seem to cause this issue, it just happens ~10% of the time. Any ideas?

SoundManager for reference:
http://evolve.reintroducing.com/…

66Comments

Weird Flash CS4 Bug?

I'm hoping some of the other flash devs can chime in on this one. I'm using 10.0.2. I was working on a microsite recently with a lot of movieclips on the stage. A lot of these movieclips had their own timeline where the flash designer made liberal use of the native 3D tweens in CS4. We set up "rollover" and "rollout" frame labels to handle the basic interaction. Very rudimentary stuff.

Everything was working as expected, until I changed the global jpeg quality export setting in Publish Settings. When I tested the movie within Flash, all the rollovers and rollouts became extremely jumpy like it was ignoring the timeline tweens. No errors or anything like that were reported. It was purely cosmetic. The only solution I found was to go inside each movieclip and manually scrub the playhead along the timeline to go over all of the elements and tweens. This fixed the issue, but it was a waste of time to go and do that for everything especially when dealing with lots of nested movieclips each with their own timelines.

Any ideas?

55Comments

Flash template.... ugh

Why would a decent brand like Pony use a stock flash template for their main site? I just don't get how this happens. Did their interactive agency propose this solution as a quick fix or did they claim it as their own and designed around it? Does Pony even know (or care) that their site framework was $40?

Pony: http://www.pony.com/main.html
Template: http://flashden.net/item/elite-x…

1616Comments

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